Wild Dog, mastermind behind the terrorist-for-hire group Wild Dog Organization, is the Arch-Enemy of the VSSE, who has allied himself with dictatorships and warmongering lunatics all for the sake of a payday.Time Crisis 5: You spend the first three stages, or the entire first half of the game in True Mastermind Edition, trying to finish him off!Ĭaptain Rush: Just hold down the trigger and keep firing!.Then, when you fight him on foot, he launches artillery from docked fighters at you, traps you against three armed barricades in a Multi-Screen Battle, and finally uses a tractor beam to hurl objects at you. Time Crisis 4: First, he uses a grappling hook to pull down your helicopter.Wild Fang is a worthy fight himself, kicking the various heavy objects around the stage at you.
- Time Crisis 3: He gains a flamethrower on his weapon arm, and he brings along an apprentice, Wild Fang, to fight alongside him.
- Time Crisis II: He lost his arm after being defeated by Richard in the previous game, so he had it replaced with a prosthetic arm.
- Time Crisis 1 has the climatic fight at the heliport, starting off with Richard and a dual-wielding Wild Dog dueling one another over a well, culminating with a final stand amidst explosions and smoke.
- Every encounter with him is more over-the-top than the last. Also, unlike Captain Rush, Robert isn't actually trying to help you, and would probably be quite pleased if you ended up getting killed. Unlike the Jack/Captain Rush example, the sequence is a Knife Fight, with Robert and the boss moving incredibly fast on the screen, making it risky to shoot Robert and earn score deductions if players are going for a high score run. The battle becomes roughly 75% Robert vs.
- A similar situation occurs in 5 when Robert is fighting against Keith.
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That said, this is the point where constantly shooting at Mathers is the best way to rack up points from the hit combos.
Unfortunately, Captain Rush feels the need to wrestle with Jack and kick the aforementioned gun across the room, which makes Jack invincible note More accurately, his Hit Points don't decrease as a result of a damage threshold however, you can still shoot Jack for points and to build and maintain your hit chain. Annoying Video Game Helper: Jack Mathers is, in gameplay terms, Immune to Bullets unless he's holding his gun.Accidental Innuendo: Rachel shouting "DON'T COME!" in the first game, similar to The House of the Dead 2.